By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Physical Boost D-Package (Strength +3, Dexterity +3, Constitution +3). Harry Slater Your go-to destination for all things mobile gaming. Focus on Wisdom, Dexterity, and Constitution points. It works for either light side or dark side, but dark side is the optimal choice. Thank you for the awesome write up. Focus on Ferocity Form which will give you another Attack per round and -2 Defense and Resilience Form for defense against Blasters. The Jedi class for this build is Sentinel. ncdu: What's going on with this second size column? Information about your use of this site is shared with Google. Sentinel. As combat specialists, Guardians gain the most benefits out of Feats. You need to sign in or create an account to do that. As for feats go def need finesse with lightsabers (don't waste a feat point on melee finesse as you'll need a lightsaber to do max damage), also use Toughness (max it out), Lightsaber mastery (max it out), Flurry (max it out as this is the most important feat for me personally), Two weapon fighting (max it out), and i personally use my remaining feats to max out conditioning/empathy and make sure to allow access for medium armor use. For this build, players will want to start as a Scout, and then choose the Guardian Jedi class. This build is a combination of a Scout and a Guardian (for Force Jump). Speed/Force Jump is just as powerful in the second game, though I would probably use flurry over power attack. Of course, players can tweak all of these suggestions to their heart's content. And? A higher Intelligence grants more skill points per level. RELATED: Star Wars: Knights Of The Old Republic 2 - How To Unlock HK-47 As Fast As Possible. It would help if you paired the build with offensive force abilities such as force choke and force storm. I just got back into playing KOTOR 2 again and I'm shredding enemies so far. This build has a force power difficulty class of 49, meaning you have a 50-80% chance of afflicting him with force kill. You will be dependant on her for most of the game and by the time she will be "unavailable" to you, your Fury will give you +2 Attacks, so you will not have a use for Speed anymore. How to Get Mods on a Hardmod (Modchip) Original Xbox? Force Chain! This is completely doable, provided the following two conditions are met: 1) You attack him from behind (damage bonus. Updated June 19, 2022 by Jeff Drake: There are way too many great builds in KOTOR to limit a list to just ten. In the case of the Guardian, players should choose the Jedi Weapon Master/Sith Marauder class for the sake of continuity. As far as powers go its completely up to you, but seeing as how you seem to be into a light side build with little to no wisdom (being the strongman build) id focus on getting mainly light side powers but up to you. While itsLightside Power, it will come in handy sometimes. With this build, the optimal choice is Jedi Weapon Master or Sith Marauder. With this build, the player can spam Force Storm until the fight is over. By Commandercup July 13, 2008 in Star Wars: General Discussion. Wisdom and Constitution should also be raised. I think pretty much everything is answered in this. The Electrical Capacitance Shield makes players immune to electricity - including force lightning. This forces players to choose skills and feats that give a more immediate benefit. This site will be spoiler free besides the names of planets/locations and party members. I'd recommend 18 constitution since it lets you equip the strongest implants, but other than that, It's up to you. Basically, theres everything you need here to make sure youre playing Knight of the Old Republic 2: The Sith Lords as the most badass Jedi or Sith you possibly can. A history teacher by training, Mark has branched out into the fields of fiction and non-fiction writing. Really, this is a question for role-playing. Theyve got a decent class feat that diminishes the effects of attacks that cause fear or stun your character. When you're building one you should think about focusing on Strength, Dexterity, and Constitution. I am a 30-something year old who played the original game on XBox back in 2003. As a guardian you probably only have one point to put in each level. i am lvl 3 now .. and dont know what i have to max oder lvl now :D. Anakin Skywalker used Djem So and Shien not Ataru.only time he used Ataru was with the two saber dueling on Geonosis against Dooku with the Jar'Kai varient which he sucked with. This build primarily uses blasters, but when enemies get too close, switch to a lightsaber. I don't know if you are mistaking my recommendation of avoiding Guardian as a starting class as bashing Weaponmasters or not, but that's not what I was saying. When you cant use Kreia, I usually paired Bao-Dur with either Visas specced for Buffs, or HK-47 who synergize very well with Bao-Dur after hell upgrade his Remote to heal droids. Do not become sith lord/jedi master as it is useless, go skills or sentinel class, Pro tip in k2 if you get the finesse perk you can make your hit chance and dmg scale off dex instead of strength. This build is designed to take down other force users with ease. Definitely not in a melee build - even a build deliberately investing in INT to cripple me was able to beat the game. Once all the cosmetic choices have been made at the Character Creation screen, players must choose their starting Attributes. This doesnt take into account your characters Unique crystal bonus as its variable. Armor or clothes? Now I'm moving on to KOTOR II and it seems like it's become a bit more advanced/complicated on the characters, and I was wondering if I could stuff it up or do some big no-no things. what lvl do you cap off b4 waiting for jedi? Using indicator constraint with two variables. Dexterity is the Primary attribute, followed by Charisma and Wisdom. RELATED: The Best Star Wars Imperials Not In The Shows Or Movies. Fury is Power obtained at level 1 Sith Marauder. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Low Int means youll have just 1 skill point to distribute each level, so you can go either for Treat Injury for the early game or Persuade. Expect to reload the game a lot. So after all these years I discovered something I didn't know. Players can try a variety of builds in Star Wars KOTOR. The Weaponmaster and the Sith Lord are the 2 strongest classes in the game. Used with force speed ( maxed out ) you gain + 4 to defense and + 2 in attacks per round. You forget screaming eagle that with finesse Dex also gives you Hit as well as AC plus reflex where as Str is just Dmg and Hit..you hit more and get hit less with Dex Finesse so Str is meh when you can float like a Yoda and sting like a Windu. This is solely because the Guardian class gets the Force Jump feat. When you become a Weaponmaster, get all the Superior Lightsaber Specialization feats first, then. 2023 GAMESPOT, A FANDOM COMPANY. Build: Soldier Light Guardian, HK-47, Jolee. Star Wars: Knights of the Old Republic 2 is one of the best RPGs on the market and is often cited as one of the greatest Star Wars games ever made. This thread is archived New comments cannot be posted and votes cannot be cast 5 19 19 comments Best fggbggvgygfggh346677 Darth Sion 3 yr. ago Try the mod that ups all your stats to 18. For the other two classes, you should pick either Jedi Weapon Master or Sith Marauder. Make sure to throw a point into the physical attributes (STR, CON, DEX) from time to time too. Espaol - Latinoamrica (Spanish - Latin America), http://www.gamefaqs.com/xbox/920194-star-wars-knights-of-the-old-republic-ii-the-sith-lords/faqs/37036. RELATED: The Best Companions In Knights Of The Old Republic 2. Players will also want to max out their Force Resistance power. There are three different potential . WIS&CHA could use a drop to up STR, but that's not very balanced for what I think is your first time in Kotor II. His other interests include horror movies, toy soldier collecting, and anything Batman-related. These classes each provide different skills and bonuses. The Scout is a good pick for this build due to the implants; some other feats that complement this build the best are Force Immunity, Toughness, and Conditioning. The Jedi Consular far outweighs any other class and build within the game once you get into late-game stages, and you'd be doing yourself a disservice in not choosing it. Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. What can a lawyer do if the client wants him to be acquitted of everything despite serious evidence? Weve broken down the three Jedi classes you pick at the start of the game and tried to explain how to create the best build possible for each of them. The extra attacks will devastate most enemies. This build mimics the Jedi Master Obi-Wan Kenobi's abilities. There are six Attributes in total, which include: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. The thief build relies on remaining unseen until they decide to attack, and making the most out of every attack. If youre focusing on defensive powers, its a good idea to keep on the light side of the Force, but if you want to use offensive powers, you should definitely be a dark side jerk. It does present different conversation options from the Mind ones, and sometimes yields better results. A higher Constitution means more Hit Points, so player characters can expect to stay alive longer. The Force Build combines the Soldier and Consular classes. Consular. The Scout is the best class for this build due to its Uncanny Dodge feat that reduces the DC (Difficulty Class) of throwing grenades accurately. I have received many private messages about the guide and will use this site to make improvements since the original is now locked and could be better organized. They'll still have enough skill points to invest in what they want throughout the game. This is a link to the guide, but be warned that it contains spoilers. However, his love of gaming has never dissipated over the years. When youre building one you should think about focusing on Strength, Dexterity, and Constitution. Sentinel. This is the character to pick if you want to focus on Force powers over combat. Aim for a balanced set of attributes, and a mix between combat and support feats and powers. Additionally, at a certain point players need to choose from three Jedi classes; which are Guardian, Sentinel, and Consular. Dump any Skill Points into these two categories, although investing in Persuade as much as possible is recommended. Kind of an Eldritch Knight kind of thing. Other ranks are obtained at level 5 and 9. Was not expecting a super informative message like this. These skills are highly recommended. Please see the. Followers 0. Thanks for the assistance! Valve Corporation. If the player can pull this off, though, they will be rewarded with the option of making a super-powered Jedi character. Head: Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. Anyone capable of defeating any Jedi or Sith they encounter shouldn't have much problem with a droid or bounty hunter. Besides, it's better to beef up other Attributes like Strength and Constitution in the beginning. Force powers tend not to be important in this build. Because you dont have large Force pool, but lots of HP, this is just for you. Focus on the Drain Life, Force Lightning, and Choke/Kill force powers. Look at your Wisdom too, since thatll help with your force powers. Prestige classes. My drill is the drill that creates the heavens! Early in the game, the bonuses for Critical Strikes are not very appealing. A high Wisdom stat also makes it more likely that offensive Force powers will be successful when employed against enemies. I happen to have a lot of experience with d20 tabletop games, which KotOR's character generation is based on. Repair will increase the components you get from breaking down items. These in conjunction with one another give you a 13-23 or 14-31(on dark side opponents only) damage boost, a 2 defense boost and a +4 attack bonus. Will he be an effective unarmed combatant despite lagging behind in his Unarmed Specialist feats, or should he use a lightsaber? That being said I can offer some general build information, that gives no spoilers. I also have all skills covered as a Guardian with Atton/Mira and Kreia, so his impressive skills aren't going to bring anything new to the table. 5. Still on the fence? Awareness may be nice to see in coming mines as you are often playing as your main character. Hope i gave you some good tips any other q's just ask me, P.S. The boss fight at Taris is particularly hard at a low level, even for the Soldier class. Providing guides for the biggest and best iOS and Android games, reviews of all the latest titles, and news stories to keep you up to date. Secondary attributes are Charisma and Intelligence. Wow! This build makes a joke out of the highest difficulty, however it has no skills, having to rely on its' party to use Security, Computer Use, Repair, and other skills. This build is considered one of the strongest available by players, and gives a good balance between combat, non-combat, and Jedi abilities. His Tech Specialist levels also don't stack with his Jedi Guardian levels for the Unarmed Specialist feat, which means he'll be at least 6 levels behind on his unarmed damage. Playing as a Jedi almost impulsively makes players pick the lightsaber as their main weapon. This guide details how to build and play the optimal jedi consular or guardian, including passing all persuade checks and maximizing HK-47 with the repair skill, which unlocks all of his story dialogue. If you're looking for the class and build that is going to get you the most out of KotOR II then you need not look any further than the Jedi Consular. Of these, Persuade and Treat Injury are the most important Class Skills. and our Obviously, avoiding more hits increases the Jedi Exile's staying power in a fight. I suppose that if you're going DS you could just get the Affect/Dominate Mind powers, but I would definitely not totally ignore the Persuade skill. This item will only be visible in searches to you, your friends, and admins. We include affiliate links in articles. Str:15 Dex: 10 Con:16 Int: 8 Wis: 14 Cha:12. This opens up dialogue options that are not otherwise available. New comments cannot be posted and votes cannot be cast. Windu's fighting style is built more upon Dexterity than Strength; however, don't neglect Strength. The best Kotor 2 builds for each class: Guardian Sentinel Consular Prestige Light vs dark Guardian The Guardian is all about combat. Force Deflection and Redirection are obvious choices, as are Force Push, Energy Resistance, Heal, Stasis/Stun, and maybe even dip into the Dark side for powers like the Wound or Fear lines. Fans must speak to Kreia, who will give players the option to select one of three possible choices: Regardless of their chosen class up to this point, players can select any of the three above options. As for stats I would concentrate on Dexterity, Strength and Constitution. Who needs Call of Duty when you have Roblox game Frontlines, Marvel Snaps Kang really has got a grasp on infinity, Bulbasaur ASMR is here to soothe your soul, Mario Karts Waluigi Wiggler Switch combo ostracised by Reddit, Final Fantasy Pixel Remasters get Switch release date, Hey! If push comes to shove, wed say dark side is more fun, but its a hard choice to make. Welcome to the Optimal Guardian/Consular guide for Star Wars: Knights of the Old Republic, written by /u/TangoSierraFan. That's Tengen Toppa. The lightsaber in KOTOR 2 is the most powerful weapon in the game that being said you'll most likely want to use it for your build. Dexterity isn't as important as Strength, although it still needs some attention during Character Creation. The best implants generally need 16 CON. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. The guardian build is a strength-based melee fighter with buffs. Jedi Guardian Sith Marauder combo will give you the most Feats and Health Points + Marauder has some badass bonuses like increased damage, reduced damage taken and Fury. Please see the. *, Any questions, comments must be forwarded to the original content creator at. Why do academics stay as adjuncts for years rather than move around? Awareness is the ideal skill. Let Kreia buff you up with all possible buffs and then let her cast some Lightings on your enemies. Will he be able to compete in terms of damage with other party members as an unarmed fighter though? It allows for easily tripling the damage of weapons, and shouldn't be underestimated. Players will want to make Dexterity, Wisdom, and Charisma the primary attributes. Nevertheless, as Guardians, the idea is to hopefully eliminate enemies quickly before they have too many chances to inflict significant damage. Prestige. Ive been using Dao-Dur a lot (love me some dark Zabrak using saber-staff). There are six Attributes in total, which include: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.
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