gears 1-8 and 2 reverse gears. Or generally, I like my character to turn 720 when swawing from the left of the mouse pad to the right. 2. In short, vehicles now have a bunch of animation and texture sources you can play with. (*) Not used by any in-game Strider. The tyres are susceptible to small arms fire and take 400% additional damage from HE-type munitions. What I mean by that is that every vehicle that hasn't been used (by player or AI characters otherwise) just freezes there. Description Speed limiter and auto-cruise modes for vehicles This mod allows drivers to set a maximum speed for their vehicle, or to set an auto-cruise function for the vehicle to maintain set speed autonomously. It's not as indepth as your solution but it is there. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Well, holding "Q" makes you drive at a slower speed for urban environments and paths with many turns, "W" for normal driving, and "E" for emergency speed. Crew Capacity First of all, you can't modify Arma 3 Addons because it's not allowed, you are allowed to modify modded vehicles that you download, like the jonzie pack (if the author allows it). Can someone clue me in on where to find these scripts, or how to make one myself? 4000 mass Or do u knew some tutorial that have a step by step to do that, please? You will be able to leave a comment after signing in, Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. Espaol - Latinoamrica (Spanish - Latin America). edit: Sorry havent looked in the comments that you already found it. Any way how to edit it? While convenient, it broke other vehicle physics in the game. QuasiSnipr1048 Apr 25, 2017 @ 1:24pm Move the mouse slower. and the 2 civ boats pleases. 26 fuel units In terms of protection, the main advantage that the Strider has over its NATO and CSAT counterparts is the placement of its engine. Arma is a very CPU-intensive game, much affected by processor single core performance. Also if using CBA you could use their perFrameHandler instead. Striders have base armour values of 200. If the RCWS turret's armour plating has been compromised, no reductions will be applied to the velocity/raw damage of incoming projectiles. Hold [Z] to decrease throttle and lose altitude. base for a surprise night-time raid. The Strider is a Light Armoured Reconnaissance/MRAP-class vehicle used exclusively by the AAF in ArmA 3. The FCS can only zero onto stationary targets and requires 1 second to finish adjusting. I didn't find any mod with a nice speedboat and the Arma's original is too slow. By Only 20% of damage is transferred onto the Strider's "health" pool. If damaged: Gradually leak 20% of remaining fuel over time. About the mods, i found the config for the cars, but its in .BIN format. Nonetheless, it will still blow up soon after being struck by one due to its increased damage penalty from explosives. In conclusion, the simulation of a 10 km route using the new concept revealed significant improvements in performance, including an increase in maximum speed from 100 km/h to 159.21 km/h, a decrease in completion time from 6 min. 2023 BOHEMIA INTERACTIVE a.s. ARMA and BOHEMIA INTERACTIVE are registered trademarks of BOHEMIA INTERACTIVE a.s. All rights reserved. Running the game at 4x speed shows that unarmed sprinting gives these values. No matter if the answer to the first question is yes or no, i kindly asked to be told which steps i need to take to achieve this. This item will only be visible to you, admins, and anyone marked as a creator. When im editting the Config_Vehicles.hpp (AltisLife PBO), there aren't the speed option. It has continuous effect and AI will not break through the speed limitation until one is contacted, engaged or regrouped. For those insertions where surprise is key, deploy the SDV and approach the target from below. Multiply by 3.6 for km/h. to 3.86 min., a decrease in energy consumption from 19,198 mAh to 12,162 mAh, and an increase in maximum travel . should free up the scroll wheel for more practical function like speed control. the current action menu is too clunky. Open the .pbo file who contains the vehicle you want speed changed, look for a config, or something like this. simulation yet seen in the Arma series. You cant change the top speed of a vehicle in config_vehicle.hpp If you want to do this : Open the .pbo file who contains the vehicle you want speed changed, look for a config, or something like this. Vehicles : _ MB 4WD Jeep guerrilla, can be equipped with a LMG or a launcher AT Albanians Weapons : _ AR AKS-74U 5.45 mm _ AR AK-12U 7.62 mm _ AR AKM 7.62 mm _ AR AK-12 GL 7.62 mm _ LMG RPK-12 7.62 mm Armor : _ Medium bullet proof vest Vehicles : _ Offroad guerrilla, can be equipped with a LMG or a launcher AT I attempted to use the setVelocity script from example 2: (_vel select 0) + (sin _dir * _speed), (_vel select 1) + (cos _dir * _speed). It has an effective firing range of 1,200 metres and has a fire rate of ~ 349 RPM. The first thing that i want is change the speed from normal vehicles, already on Arma 3. The other step, i found the Jozen's mod with very nice cars, and i figured out that it uses variables to set car's colors, car's equips and other's car's config. All trademarks are property of their respective owners in the US and other countries. Only 20% of incoming damage against the fuel tank is transferred onto the Strider's "health" pool. marvinzih: do you knew how to fix it, please? Info This script was used to get speeds. For those And do you recommend me a better way to increases (or implement) an speedboat much faster, please? When you got the config, look for the following line : maxSpeed = xxxx; //change your top speed here. (You go slightly faster than listed). 3) Anyone could recommend me more driveable boats, like largue ships (cargo / transport / turism / sports ), please? As often as it's done It's measured in meters-per-second. Valve Corporation. Having a CPU clock of 3.9GHz or higher is recommended. Great Mod but needs a resume button, having to retype the cruise speed again because U touched the brake is a fiddly ball ache, please add a resume button to make this mod awesome again! Excellent mod! 9700 kg (all variants) GameVer:1.76.142872 / Tested Sept. 19th-20th, 2017. If you want to edit a config file that is in .bin format you need to use Arma 3 Tools to convert it. By using this site, you agree to our Terms of Use. Press J to jump to the feed. ABout Jonzie mod, when i use it, the option on my Gun Shop, Acessories, stops working. Like the RCWS HMG, manual zeroing is also possible up to a maximum of 1500 m. Pre-Alpha olive drab green paint scheme applied to the Gorgon and Strider. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. along with them, submersible vehicles such as the SDV. Yes (all variants) If damaged: Reduces power output, acceleration is decreased and it may become impossible to climb uphill. Gunship Variant: Armed with a 20mm Minigun (4000 rounds) and a 105mm Howitzer (100 HEAT-MP rounds), both controlled by the Left Gunner, and a 40mm cannon (160 APFSDS-T and 240 GPR-T rounds) which is operated by the Right Gunner. I don't think that a Mod Pack can ever affect your mission file (like the NPC's) because it has nothing with it to do. PROFILE, Terms Games. So the question that i have is a two-parter: 1. Once all these conditions are met you can enlist fighters to your cause. Interior. Anyway, thank you for all ur help It helped me a lot. As for manual gearbox - in configs there is an entry for gearboxes - which is set to "auto" for all vehicles right now. I click it, nothing happens. I never noticed it before. I hope you find this useful.00:00 Intro00:25 My Current Settings03:53 Low Settings05:40 Medium Settings07:37 High Graphics SettingsMy old graphics guide video (more detail on each setting): https://www.youtube.com/watch?v=XqO4B6VlrJ0My FOV adjustment video: https://www.youtube.com/watch?v=KcJEHbg4i6oMy PC Parts:CPU: https://www.amazon.co.uk/gp/product/B089DQ5X1B/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089DQ5X1B\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=9d9e0c6473037339ea20e0e95c65c430GPU is discontinued, nearest modern card is: https://www.amazon.co.uk/gp/product/B08KHL21CV/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B08KHL21CV\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=634828cd5e41f12b2c78a45ca1099536RAM: https://www.amazon.co.uk/gp/product/B07TB4J2DD/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07TB4J2DD\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=78d06fe869582da35dd27306f55af262M2 Drive: https://www.amazon.co.uk/gp/product/B07BN217QG/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07BN217QG\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=a109a3c98d3b339da5fbe011c179f6ceSSD for recording: https://www.amazon.co.uk/gp/product/B089C73T72/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089C73T72\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=69f612cbefc3144d7b7e4f344d3b515bPSU: https://www.amazon.co.uk/gp/product/B00MFD2JAY/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B00MFD2JAY\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3f35be4edd7ae75ecc9dff90a50904bbKeyboard: https://www.amazon.co.uk/gp/product/B015C9Y64O/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B015C9Y64O\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3eae6f4020b1544aca127b06a3e0805bMouse: https://www.amazon.co.uk/gp/product/B07GS6ZS8J/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07GS6ZS8J\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=cfa4b13ea9ff3d7c3056bd717cbbfb17Monitor: https://www.amazon.co.uk/gp/product/B082QN8MBF/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B082QN8MBF\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f61aaa4ba6bb25e8dfae9b81db40d4b0Mouse Mat: https://www.amazon.co.uk/gp/product/B000V7ARAU/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B000V7ARAU\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f5e7771ac497d1bd6ea8176c6a7a4797Headphones: https://www.amazon.co.uk/gp/product/B076GT6XJ9/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B076GT6XJ9\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=c990ee6b573534a93057184769d5fd94Luke9K Discord: https://discord.gg/mcACYQk Luke9K Twitter: https://twitter.com/Luke9KContact: Luke9K@gmx.co.uk#Arma3 I show the settings that I use and 3 other recommended settings which are what I would consider to be low graphics, medium. While the real-world Fennek is sufficiently protected against fire from small arms calibres ranging from 5.45 mm up to 7.62 mm and other non-IED hazards, it is still very much just a dedicated scout vehicle. Features Reddit and its partners use cookies and similar technologies to provide you with a better experience. It is an amphibious vehicle, and has a smoke generator fitted behind the vehicle that can be used to deploy a thick cloud of smoke that obscures it from view in an emergency. Fly low and fast to the landing zone in a helicopter, or dash across the vast ocean expanse in a speedboat. There may be other solutions, this is just something I have done for moving a large sub around in the water. Maneuver the helicopter sideways with [A] and [D]. The Arma 3 Tanks DLC is supported by a major Arma 3 platform update, introducing a wide variety of free new content and features. Variants Whether via sea, air, or land, Arma 3 features a vast array of vehicles. On 25/11/2016 at 0:59 PM, marvinzih said: Vehicles: How add from mods and how to change speeds, http://steamcommunity.com/sharedfiles/filedetails/?id=561566896, http://steamcommunity.com/sharedfiles/filedetails/?id=627779375. Powered by Invision Community. The engine (and its fuel tank) is located in the rear of the vehicle in a separate compartment instead of being at the front. HMG Loadout:1 RCWS HMG 12.7 mmGMG Loadout:1 RCWS GMG 40 mm Weight I have been trying over the past few daysto improve a Vehicles top speed (in this case an SDV's). Armed with working periscopes, It requires 20 seconds to reload a second belt and for dispersion, the GMG is always set to a fixed value of 0.005 rad. Why not, for example buttons 1-9 increase vehicle speed by 10kph or an up/down button that increases and decreases speed by 10%, press a key and the vehicle accelerates to 40kph and stays there until I change it. Conditions. WITH TANKS ON THE GROUND AND HELICOPTERS IN THE AIR, CONDUCT COMBINED ARMS Otherwise, like Yannick said, it does have a max rotation speed. Object speed is equal to sqrt(x 2 + y 2 + z 2 . It does not have the necessary level of armour protection that would be required to ensure the safety of its occupants or the vehicle itself from Improvised Explosive Devices (IEDs). I've seen a ton of VANILLA servers which use a script for increased vehicle acceleration/speed/boost. Here's some data. if you have a look in the Arma3AlphaProfile file in your documents folder, you will find command functions for shifting up and down gears. Multiply by 3.6 to get KM/H. I noticed when doing quick mouse movements that the turret speed seemed slower than it should be. The gunner position exclusively controls all weapon systems remotely on the armed variants. By Arma 3 - Infantry movement speed GameVer:1.76.142872 / Tested Sept. 19th-20th, 2017 I was curious about how fast a player could run forward in a single direction. Can only be applied via script or using the Virtual Garage. Would definately make driving more fun :), Hmm.. what about Ctrl + W/S keys to adjust the relative speed? From a scripting perspective, you can certainly set the velocity of any object, but you have to loop it. Why not, for example buttons 1-9 increase vehicle speed by 10kph or an up/down button that increases and decreases speed by 10%, press a key and the vehicle accelerates to 40kph and stays there until I change it. A destroyed fuel tank will not cause a catastrophic kill unless the Strider has been critically damaged. It have: vItemSpace , licenses[] , price and textures[] . Is possible to show the option all time of the day, too? However, no amount of incoming damage will be transferred onto the Strider's main "health" pool. It takes 200% increased damage from high-explosive (HE) type munitions. landing zone in a helicopter, or dash across the vast ocean expanse in a speedboat. ^ A low gear would certainly help for steep terrain. enhancing the vehicular experience of Arma 3. Multiply by 3.6 to get KM/H. Maintaining a constant speed up till now is annoying at best. Description Description: Sets velocity vector of an object in m/s. Scrolling slower (or in smaller increments) should improve turn speed a bit. The gunner's optics have variable zoom capability, and can toggle either day, night or black-/white-hot thermal vision mode: NOTE: Only available on the Strider HMG variant. This is how we have to maintain a slow speed; Gas-on-gas-off gas-on-gas-off. In-game however, the Strider is unrealistically shown being able to resist an impossible amount of punishment even from medium-sized IEDs as statistically, its body has an even higher armour value than that of the Hunter's. could be done if they remove the default action menu function and change it to a dedicated key to open the action menu, then have the scroll wheel cycle through the actions.